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Daniel   Owhor
Daniel Owhor
3D Props/Scan and Environment Artist | Digitizing Cultures
Mugla, Turkey

Summary

I am a professional artist with 8 years of experience. I'm passionate about traditional arts and digital arts (3D). My pipeline involves Blender, Substance Painter/Designer, Unreal Engine, and Unity. I have built various 3D environments and props for games and animation, and I have experience building 3D assets for VR development. Currently, I am open to opportunities in gaming, VR, and AR.

Skills

Illustration3D Modeling3D VisualizationDigital SculptingPaintingSculptingDrawing3D ScanningPhotogrammetry

Software proficiency

Blender
Blender
Illustrator
Illustrator
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
Substance 3D Painter
Substance 3D Painter
Premiere
Premiere
3DF Zephyr
3DF Zephyr
Metashape
Metashape